HOMEWARD BOUNDERS PDF

Edit Jamie Hamilton - The main character from whom the story is told. Jamie becomes an experienced Homeward Bounder through his many travels and has become adept at mastering new languages Helen - A girl from a brutal world across the Bounds, Helen is moody and known to hide her face behind her hair. She was born with a shriveled but magical arm, thought in her world to be the Hand of Uquar. She can transform her arm into anything she pleases. Joris - A slave owned by the legendary demon-hunter Konstam, who Joris talks about incessantly. The Flying Dutchman - A skinny, haggard man running a ship that can never sink but is in severe disrepair.

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Shelves: favorites , wee-ones-and-bored-teenagers This review has been hidden because it contains spoilers. To view it, click here. This one starts out when this kid who lives in some sort of strange time and place that never actually existed stumbles upon a group of Them Them being hooded, sinister gamers who are possibly among the most haunting figures in kid lit due to horrific combination of general creepiness and very disturbing model of cruel and indifferent gods.

Because the kid discovered the players behind the curtain, he is forced to become a Homeward Bounder, doomed to scramble around between the worlds, trying to find his way back to his own home. As the story goes on, you start to get the feeling this might be trickier than originally thought, as the kid begins to encounter other Homeward Bounders, including the Flying Dutchman and the Wandering Jew, who have been at this homeward bounding for quite some time It is also about her ability to write this chaotic, artistic, meaningful literature for children.

So lookout! Hope is an anchor! It keeps you in chains! The way to become liberated is to abandon all your hopes and optimistic expectations, as only then you can really be free!!! That is just such a terrific message for kids to learn early on, especially in such a very lovely and entertaining format.

GOD I love this writer.

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ABOUT HOMEWARD BOUND

We have no further use for you in play. You are free to walk the Bounds, but it will be against the rules for you to enter play in any world. If you succeed in returning Home, then you may enter play again in the normal manner. Clinging to Their promise that if he can get Home he is free, he becomes an unwilling Random Factor in Their deadly, eternal game. Advertisement: Jamie travels alone until he teams up with Helen and Joris, determined to beat Them at Their own game. Tropes include: The Ace : Konstam.

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[PDF] The Homeward Bounders Book by Diana Wynne Jones Free Download (224 pages)

Shelves: favorites , wee-ones-and-bored-teenagers This review has been hidden because it contains spoilers. To view it, click here. This one starts out when this kid who lives in some sort of strange time and place that never actually existed stumbles upon a group of Them Them being hooded, sinister gamers who are possibly among the most haunting figures in kid lit due to horrific combination of general creepiness and very disturbing model of cruel and indifferent gods. Because the kid discovered the players behind the curtain, he is forced to become a Homeward Bounder, doomed to scramble around between the worlds, trying to find his way back to his own home. As the story goes on, you start to get the feeling this might be trickier than originally thought, as the kid begins to encounter other Homeward Bounders, including the Flying Dutchman and the Wandering Jew, who have been at this homeward bounding for quite some time It is also about her ability to write this chaotic, artistic, meaningful literature for children.

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The Homeward Bounders

Plot summary[ edit ] Twelve-year-old Jamie discovers a strange place in his hometown in which mysterious and demonic entities, known only as Them, are playing a board game with the entire world. Upon his discovering Them, They are forced to make Jamie a Homeward Bounder; this means he must constantly travel from world to world until he finds his home again. Homeward Bounders cannot die, and must not interfere with Play. If he can reach his home he may stay, and re-enter play. No-one is allowed to interfere directly with the Homeward Bounders; for example, if someone were to attempt to hurt or steal from Jamie, that person would die mysteriously. In his travels through the many worlds, Jamie meets the Flying Dutchman , with his ship and crew, and Ahasuerus , the Wandering Jew. In addition, he meets a strange entity chained to a rock by Them.

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