LOGICAL ARCHITECTURE REFINEMENT IN OOAD PDF

Practice Test The logical architectureis the large - scale organization of the software classes into packages or namespaces , subsystems, and layers. A layer is a very coarse - grained grouping of classes, packages, or subsystems that has cohesive responsibility for a major aspect of the system. Also, layers are organized such that "higher" layers such as the UI layer call upon services of "lower" layers, but not normally vice versa. Typically layers in an 00 system include: User Interface.

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Concepts and Principles Functional Architecture Model A functional architecture functional architecture model is a set of functions and their sub-functions that defines the transformations performed by the system to complete its mission.

Function and Input-Output Flow - In the context of System Architecture, functions and input-output flows are architecture entities. These inputs and outputs are the flow items exchanged between functions. In order to define the complete set of functions of the system, one must identify all the functions necessitated by the system and its derived requirements, as well as the corresponding inputs and outputs of those functions.

Generally speaking, there are two kinds of functions: Functions that are directly deduced from functional and interface requirements. These functions express the expected services of a system necessary to meet its system requirements system requirements. Functions that are derived and issued from the alternative solutions of physical architecture physical architecture model and are dependent upon the result of the design; additionally, they rely upon on technology choice to implement the logical architecture model elements.

In order to understand, in detail, what the system does, this "head-of-hierarchy" F0 is broken down into sub-functions F1, F2, F3, F4 grouped to form a sub-level of the hierarchy plan A0 , and so on. Functions of the last level of a functional hierarchy can be called leaf-functions F21, F22, F23, F24 in plan A2.

Hierarchies or breakdowns decompose a complex or global function into a set of functions for which physical solutions are known, feasible, or possible to imagine.

This view of functional hierarchy represents a static view of functions which would be populated at different levels over a number of iteration, depending upon the synthesis synthesis approach used. In general, it is not created by a single top-down decomposition.

A static functional hierarchy on its own does not represent how effectively the flows of inputs and outputs are exchanged, and may need to be viewed alongside the other models below.

Figure 1. Decomposition of Functions Faisandier All other rights are reserved by the copyright owner. Control Trigger - A control flow is an element that activates a function as a condition of its execution.

The state of this element, or the condition it represents, activates or deactivates the function or elements thereof. A control flow can be a signal or an event, such as a switch being moved to the on position, an alarm, a trigger, a temperature variation, or the push of a key on a keyboard.

Scenario of Functions - A scenario of functions is a chain of functions that are performed as a sequence and synchronized by a set of control flows to work to achieve a global transformation of inputs into outputs, as seen in the figures below.

A scenario of functions expresses the dynamic of an upper level function. A behavioral architecture is developed by considering both scenarios for each level of the functional hierarchy and for each level of the system hierarchy. When representing scenarios of functions and behavioral architecture models, it is appropriate to use diagrams as modeling techniques, such as functional flow block diagrams FFBD Oliver, Kelliher, and Keegan or activity diagrams, developed with SysML OMG Figures 2 and 3 provide examples of these diagrams.

Figure 2. Illustration of a Scenario Activity Diagram. SEBoK Original Operational Mode - A scenario of functions can be viewed by abstracting the transformation of inputs into outputs of each function and focusing on the active or non-active state of the function and its controls. This view is called a scenario of modes, which is a chain of modes performed as a sequence of transitions between the various modes of the system.

An action function can be generated within a transition between two modes following the arrival of an event or a trigger, as demonstrated in Figure 4 below. Figure 4. Scenario of Operational Modes Faisandier Behavioral Patterns - When defining scenarios or behavioral architecture models, architects may opt to recognize and use known models to represent the expected transformations and behaviors.

Patterns are generic basic models that may be more or less sophisticated depending on the complexity of the treatment. Gamma, Helm, Johnson, and Vlissides A pattern pattern can be represented with different notations. Behavioral patterns are classified into several categories, which can be seen in the following examples see also SEBoK Part 2: Patterns of Systems Thinking : Basic patterns or constructs linking functions - such as sequence, iteration, selection, concurrence, multiple exits, loops with an exit, and replication.

Complex patterns - such as monitoring a treatment, exchanging a message, man machine interfaces, modes monitoring, real-time monitoring of processes, queue management, and continuous monitoring with supervision. Failure detection, identification, and recovery FDIR patterns - such as passive redundancies, active redundancies, semi-active redundancies, and treatments with reduced performance.

Temporal Architecture Model A temporal architecture temporal architecture model is a classification of the functions of a system that is derived according to the frequency level of execution.

Temporal architecture models include the definition of synchronous and asynchronous aspects of functions. The decision monitoring that occurs inside a system follows the same temporal classification because the decisions are related to the monitoring of functions. Temporal and Decisional Hierarchy Concept - Not every function of a system is performed at the same frequency. The frequencies change depending on the time and the manner in which the functions are started and executed.

One must therefore consider several classes of performance. There are synchronous functions that are executed cyclically and asynchronous functions that are executed following the occurrence of an event or trigger.

To be more specific, real-time systems and command-control systems combine cyclical operations synchronous and factual aspects asynchronous.

Two types of asynchronous events can be distinguished: Disturbances on High Frequencies bottom of figure 5 - Decisions that are made at either the level they occur or one level above. The goal is to deter disturbances from affecting the low frequencies so that the system continues to achieve its mission objectives. This is the way to introduce exception operations, with the typical example relating to operations concerns, breakdowns, or failures failures.

Changes on Low Frequencies top of figure 5 - Decisions pertaining to changes that are made at the upper levels. The ultimate goal is to transmit them toward bottom levels to implement the modifications. A typical example relates to operator actions, maintenance operations, etc. Figure 5. Temporal and Decision Hierarchy Levels Faisandier Generic inputs to the process include system requirements, generic architecture patterns that architects identify and use to answer requirements, outcomes from system analysis processes, and feedback from system verification and validation processes.

Depending on the Life Cycle Model that is chosen, there will be iterations through which these inputs and outputs, and the relationships between them evolve and change throughout the process see also Applying Life Cycle Processes. Generic outputs from the process are either a single logical architecture model or a set of candidate logical architecture models together with the selected independent logical architecture model and a rationale for its selection.

They include, at minimum, views and models. These involve functional, behavioral and temporal views; a traceability matrix between logical architecture model elements and system requirements. Activities of the Process Major activities and tasks performed during this process include the following: Identify and analyze functional and behavioral elements: Identify functions, input-output flows input-output flows, operational modes operational modes, transition of modes transition of modes, and operational scenarios operational scenarios from system requirements by analyzing the functional, interface, and operational requirements.

Define necessary inputs and controls energy, material, and data flows to each function and outputs that result in the deduction of the necessary functions to use, transform, move, and generate the input-output flows. Assign system requirements to functional and behavioral elements: Formally characterize functions expressions and their attributes through the assignment of performance, effectiveness, and constraints requirements.

In particular, study the temporal aspects from requirements to assign duration, response time, and frequency to functions.

Formally characterize the input, output, and control flows expressions and their attributes through assignment of interface, effectiveness, operational, temporal and constraints requirements. Establish traceability between system requirements and these functional and behavioral elements. Integrate these scenarios of functions in order to get a behavioral architecture model of the system a complete picture of the dynamic behavior. Decompose previously defined logical elements as necessary to look towards implementation.

Assign and incorporate temporal constraints to previously defined logical elements, such as the period of time, duration, frequency, response-time, timeout, stop conditions, etc. Define several levels of execution frequency for functions that correspond to levels of decision, in order to monitor system operations, prioritize processing on this time basis, and share out functions among those execution frequency levels to get a temporal architecture model.

Perform functional failure modes and effects analysis and update the logical architecture elements as necessary. Execute the models with simulators when possible and tune these models to obtain the expected characteristics.

Synthesize the selected independent logical architecture model: Select the logical architecture by assessing the candidate logical architecture models against assessment criteria related to system requirements and compare them, using the system analysis process to perform assessments and decision management process for the selection see the System Analysis and Decision Management topics.

This selected logical architecture model is called independent logical architecture model because, as much as possible, it is independent of implementation decisions. Identify and define derived logical architecture model elements created for the necessity of design and corresponding with the derived system requirements. Assign these requirements to the appropriate system current studied system or external systems.

Verify and validate the selected logical architecture models using as executable models as possible , make corrections as necessary, and establish traceability between system requirements and logical architecture model elements. Feedback logical architecture model development and system requirements. This activity is performed after the physical architecture model development process: Model the allocated logical architecture to systems and system elements, if such a representation is possible, and add any functional, behavioral, and temporal elements as needed to synchronize functions and treatments.

Define or consolidate derived logical and physical elements induced by the selected logical and physical architecture models.

Define the corresponding derived requirements and allocate them to appropriate logical and physical architectures elements. Incorporate these derived requirements into the requirements baselines of impacted systems. Artifacts, Methods and Modeling Techniques Logical architecture descriptions use modeling techniques that are grouped under the following types of models. Semantic Models- These include models such as entities-relationships diagrams, class diagrams, and data flow diagrams.

Depending on the type of domain e. Practical Considerations As stated above, the purpose of the logical architecture model is to provide a description of what a system must be able to do to satisfy the stated need. In practice it is human nature for problem stakeholders to push their own agendas and for solution architects or designers to offer their familiar solutions.

If a logical architecture model is not properly enforced with the chosen life cycle, it is easy for both problem and solution stakeholders to ignore it and revert to their own biases see Part 5 Enabling Systems Engineering.

This is exacerbated if the logical architecture model becomes an end in its own right or disconnected from the main lifecycle activities. This can occur either through the use of abstract language or notations, levels of detail, time taken, or an overly complex final architecture that does not match the purpose for which it was created.

If the language, scope, and timeliness of the architecture are not matched to the problem stakeholder or solution providers, it is easier for them to overlook it. Key pitfalls and good practices which can help to avoid problems related to logical architecture model are described in the next two sections.

Pitfalls Some of the key pitfalls encountered in developing logical architecture are provided in Table 1. Table 1.

Pitfalls with Logical Architecture Development. SEBoK Original Pitfall Description Problem Relevance The logical architecture model should relate back to the operational scenarios produced by mission analysis mission analysis.

Inputs for Architecture Model The major input for architecture definition activity involves the set of system requirements and the instances in which they do not address the right level of architecture. The consequence is that the architect allows the requirements to fall to the side and invents a solution with what he or she understands through the input.

Not Considering Inputs and Outputs Together with Functions A common mistake is to consider only the actions supported by functions and decomposing them, while forgetting the inputs and the outputs or considering them too late. Inputs and outputs are integral parts of a function. Considering Static Decomposition of Functions Only Static function decomposition is the smallest functional architecture model task and answers the basic question, "How is this done?

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Logical Architecture Model Development

Implementation of control for external interactions Package classes and associations into modules Object Identification The first step of object design is object identification. The objects identified in the object—oriented analysis phases are grouped into classes and refined so that they are suitable for actual implementation. This stage essentially involves constructing UML diagrams. Classification of Operations In this step, the operation to be performed on objects are defined by combining the three models developed in the OOA phase, namely, object model, dynamic model, and functional model. An operation specifies what is to be done and not how it should be done. Operations are defined for the events received by the objects.

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