However I disagree with the fact that people keep saying the point stompa is a typo. I think that it was a typo, however FW did update the dread mob list not for 7th but still left it the same which means that they found some basis to leave it that way or they were just lazy. The first time, FW updated the army list, they changed this to a 50 point break. There is simply no world where it makes sense for you to get a point discount on something for no real penalty besides using up a HQ slot.
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So, they strapped a giant spiked steam roller on their Stompa and thus the Goff Rock-an-Rolla was born. Seriously that roller is only going to tickle the feet of a Warlord Titan. This is a true Stompa design. Not whatever Games Workshops is calling a Stompa these days, but a tried and true Epic -scale Stompa.
A walker the size of a true Stompa would be much more mobile and better for mowing down infantry, the commander would be lower to the ground and thus better able to see the gore, and a Stompa would be less of an investment and therefore give the Goffs a better incentive to experiment and actually make this guy in the first place.
Comparing this guy to the other Goff design only reinforces this notion. This is due in part with it not only being a faction exclusive vehicle, but one whose construction and build is facilitated exclusively by Meks that the Goff employ. There are no rules for the Rock-an-Rolla on tabletop, although you can proxy a Kustom Stompa as one by giving it a Deffrolla and appointing the rules on top of giving it two close range weapons. However, a more detailed fan rule can be seen below.
Goff Klawstompa[ edit ] A Goff Klawstompa. The Goff Klawstompa is essentially what happens when the Orks really want to get in close and personal. Similar to the Goff Rock-an-Rolla, the Goff Klawstompa trades in its gun arm for another close range weapon in order to shred enemy Titans up close and personal or grab and throw a tank like a toy car.
A pure close combat Stompa, it has two giant claws, and can punch out other Titans in one round of close combat. Hence they are only seen when there is a huge superheavy presence that demands the Goffs to roll these out and deal with them. Still, when you want to punch an enemy Titan or one of those pesky Forge World -produced Knights in the face, accept no substitutes.
There are no rules for the Klawstompa on tabletop, although you can proxy a Kustom Stompa as one by giving it two Mega-Klaws. Although Mega-Klaws are weaker than a Mega-Choppa without the "Slash" rule, it gains an extra 4 attacks if you decide to equip two Klaws, and since they deal 4 damage each. This means that if the dice gods are on your side, you could deal around 16 wounds in one turn. Pretty nasty stuff. When a Big Mek wants to overcompensate, accept no substitutes.
The superheavy artillery of the Stompa family. That, or the Mek is drumming up his own Waaagh! Like most Stompas, Meks are a creative bunch and are known to customize their Stompas with colours, banners, skulls and spikes. There are no rules for the Mek Stompa on tabletop, although you can proxy a Kustom Stompa as one by giving it a Deth Kannon on one arm and a Lifta-Droppa on the other. It is also essential to equip it with a Gaze of Mork and an assortment of rokkits and shootas.
Of all the Stompa variants, this is possibly the easiest to make and improvise. Supa Stompas. Otherwise known as the adolescent Gargants. The red-headed stepchild of the Ork Titan family. These are essentially souped-up Stompas which straddle the border between a regular Stompa and a Gargant.
These machines rank somewhere between a Reaver Titan and a Warhound Scout Titan in terms of overall fighting strength, though every Ork walker is different in its own special ways Dawww.
As expected, these larger Stompas are big enough to carry an impressive array of truly super-heavy ordinance, often wielding looted Earthshakers or Volcano Cannons on one arm, and Titan-scale close combat weapons in the other.
Supa Stompas are often used by Big Meks who have spare parts and scrap following the construction of a Gargant for their Warboss. Larger Ork Empires use them to lead Stompa mobs for the big battles.
Some in the Imperium have considered calling it the deadliest weapons in the Ork Horde, despite the fact that there are larger Gargants with even more powerful weapons lurking around. Fanmade Rules[ edit ] This is for the fanmade rules of the various Stompas that GeeDubs were too lazy to make. This model may also crush almost anything with its Assorted Rollas and Choppas.
Ork Stampfa [Eigenbau] [[WIP]]
So, they strapped a giant spiked steam roller on their Stompa and thus the Goff Rock-an-Rolla was born. Seriously that roller is only going to tickle the feet of a Warlord Titan. This is a true Stompa design. Not whatever Games Workshops is calling a Stompa these days, but a tried and true Epic -scale Stompa. A walker the size of a true Stompa would be much more mobile and better for mowing down infantry, the commander would be lower to the ground and thus better able to see the gore, and a Stompa would be less of an investment and therefore give the Goffs a better incentive to experiment and actually make this guy in the first place.
Units that charge, fight first. Perfect for Melee Glass Cannons. No more templates to rain fiery, frangible death down upon huge, green mobz. And some do not even get penalty. Ghazghkull has an invulnerable save! Orks are the most customizable army in 40k. Warhammer Fantasy and the Age of Sigmar Orruk range is very easy to kitbash with, minimal converting needed.
And you would be wrong! The answers to your questions are as follows - Imperial Armour 8 is 2 editions of 40k out and 2 edition of the Ork codex out as well, so it does need to be updated. The Dread Mob list available as a download is 1 edition of 40k out and an Ork Codex out. What this means is that they both need updating to bring them in line with the current 40k rule set and Ork Codex. Once this is completed, we will release any required updates on PDF, via the downloads on our website. As this is a massive under taking it will take quite some time to complete. We hope to have the first of these update on our website in the next couple of week.